1. // First, let's create our drawing surface out of an existing SVG element // If you want to create a new surface just provide dimensions // like s = Snap(800, 600); var s = Snap("#svg");
  2. // Let's create a big circle in the middle: var bigCircle = s.circle(150, 150, 100); // By default it is black, let's change its attributes
  3. bigCircle.attr({ fill: "#bada55", stroke: "#000", strokeWidth: 5 });
  4. // Now let's create another small circle: var smallCircle = s.circle(100, 150, 70);
  5. // Let's put this small circle and another one into a group: var discs = s.group(smallCircle, s.circle(200, 150, 70));
  6. // Now we can change attributes for the whole group discs.attr({ fill: "#fff" });
  7. // Now more interesting stuff // Let's assign this group as a mask for our big circle bigCircle.attr({ mask: discs });
  8. // Despite our small circle being part of a group // and part of a mask we can still access it: smallCircle.animate({r: 50}, 1000);
  9. // We don’t have a reference for second small circle, // but we can easily grab it with CSS selectors: discs.select("circle:nth-child(2)").animate({r: 50}, 1000);
  10. // Now let's create pattern var p = s.path("M10-5-10,15M15,0,0,15M0-5-20,15").attr({ fill: "none", stroke: "#bada55", strokeWidth: 5 }); // To create a pattern, // just specify dimensions in the pattern method: p = p.pattern(0, 0, 10, 10); // Then use it as a fill on the big circle bigCircle.attr({ fill: p });
  11. // We can also grab a pattern from an SVG // already embedded into our page discs.attr({ fill: Snap("#pattern") });
  12. // Let's change the fill of the circles to gradient // This string means relative radial gradient // from white to black discs.attr({fill: "r()#fff-#000"}); // Note that we have two gradients, one for each circle
  13. // If we want them to share one gradient, // we need to use an absolute gradient with capital R discs.attr({fill: "R(150, 150, 100)#fff-#000"});
  14. // Of course we can animate color as well p.select("path").animate({stroke: "#f00"}, 1000);
  15. // Now let's load an external SVG file: Snap.load("mascot.svg", function (f) { // Note that we traverse and change attr before the SVG // is even added to the page f.select("polygon[fill='#09B39C']").attr({fill: "#bada55"}); g = f.select("g"); s.append(g); // Making croc draggable. Go ahead drag it around! g.drag(); // Obviously drag could take event handlers too // Looks like our croc is made from more than one polygon... });
  16. // Now let's load an external SVG file: Snap.load("mascot.svg", function (f) { // Note that we traverse and change attr before SVG // is even added to the page f.selectAll("polygon[fill='#09B39C']").attr({fill: "#bada55"}); g = f.select("g"); s.append(g); // Making croc draggable. Go ahead drag it around! g.drag(); // Obviously drag could take event handlers too // That’s better! selectAll for the rescue. });
  17. // Writing text is as simple as: s.text(200, 100, "Snap.svg");
  18. // Provide an array of strings (or arrays), to generate tspans var t = s.text(200, 120, ["Snap", ".", "svg"]); t.selectAll("tspan:nth-child(3)").attr({ fill: "#900", "font-size": "20px" });